TerrainControl
TerrainControl
TerrainControl is an advanced world generator. Through various configuration files it gives the user control over almost every aspect of Minecraft terrain generation, with no knowledge of Java required. It can be used on Bukkit or Forge servers and on singleplayer with Forge. TerrainControl is the successor to the old PhoenixTerrainMod, which was based on the popular BiomeTerrainMod.

Features
  • Control horizontal and vertical noise of terrain generation
  • Control terrain height and volatility per biome
  • Generating biome maps from images
  • Control the size of biomes, islands and continents
  • Custom biomes
  • Many options for caves, canyons
  • Control vanilla structures like mineshafts, strongholds, villages and ocean monuments
  • Full control of ores, plants, dungeons, ponds and many more
  • Custom trees and other objects (BO2 and BO3)
  • Block replacement
  • Visual settings like custom foliage colors (TerrainControl client mod required)
...and many more!

Showcase
Pictures


How to use
TerrainControl is more complex than most Bukkit/Spigot plugins, so it may take a while to get into - but the results are worth it. If you want to create your own world, be sure to check our documentation. If you have done some reading and still have problems using TerrainControl, just post to our forums and we'll try to figure it out.

To reiterate and elaborate: Posting for help in the comments section below is possible, but not recommend. Discussions in the comments are not threaded so they tend to get chaotic and we don't read them often. We also discourage any posting to the spigot forums for similar reasons. Our entire community is over at the forums; go ask your questions there! Log in is simple with either a Google or Github account :D

BlackSpigot General Chat
Rules Help Users
    skrevt @ skrevt: how can i contact the support?
    Top