Posted to blackspigot by the author of mcMMO, please show some love and buy the plugin!


The main version of mcMMO will now be 1.14, although I will be maintaining support for 1.13 for a while.

Version 2.1.48
  • 1.14 Support
  • Added Cats, Foxes, and Pandas to Taming XP rewards
  • Added Cats, Foxes, Pandas, Trader Llamas, Pillagers, and Ravagers to Combat XP rewards
  • "Experience" section of experience.yml has been renamed to "Experience_Values"
  • Dodge now gives 800 XP
  • Roll now gives 600 XP
  • Fall now gives 600 XP
  • *The first 5/50 levels of skills now give large amounts of XP so players get key early skills much faster
  • (*) Note: First 5 in Standard, first 50 in Retro

Dev Notes:
I will be making a write up soon explaining near future plans for mcMMO and what is going on with the config update, abstraction update, etc...

Currently this version of mcMMO will work on both 1.13 and 1.14, in the abstraction update I will expand compatible versions of mcMMO to include: 1.14 / 1.13.2 / 1.12.2 / 1.8.8 / Sponge 1.14

It is not necessary to update your configs if you are upgrading from 1.13 -> 1.14, however if you had custom XP values in your experience.yml you will want to update your config.

Acrobatics XP was buffed since many AFK counter-measures were put into place to prevent repetitive grinding.

Experience node in experience.yml was renamed to "automatically" update configs for the new stuff 1.14

I plan to add a crossbow skill, for now crossbows and archery will share properties.

There are 4 updates planned for mcMMO, including a patreon rewards update, a large content update, a config update, and backwards compatibility for 1.13/1.12/1.8.8 and support for Sponge
Posted by the author of mcMMO, please buy a copy to show support!

Version 2.1.46

  • Party member lists now show the whole party, including offline players again.
  • Party lists now have special markers for players who are in shared XP range
  • Party lists now have special markers for players who are offline
  • Party lists now have special markers for the party leader
  • Fixed an error where bleed was setting health outside minimum values
  • [See NOTE] Fixed a bug where Creepers and Zombies were not dropping the correct heads from Shake (thanks Zed-I)
  • [See NOTE] Fixed a bug where salvage was not returning the correct amount of materials for AXE items (thanks Zed-I)
  • [See NOTE] Added missing STRIPPED_WOOD entries to experience.yml for Woodcutting
  • [See NOTE] Added about 15-20 missing entries to experience.yml for coral to Herbalism
  • Fixed a bug where admin chat from console would fail to send (thanks OverCrave)
  • Reduced default XP values for DEAD_* coral plants from 30 -> 10
  • Updated hu_HU locale (thanks andris155)

NOTE:
These bugfixes were related to default config values, to receive these changes you can either delete experience.yml, treasures.yml and salvage.vanilla.yml to generate new ones or make the necessary edits.

This is what the files should look like after being edited.
Experience Correct Default Config - https://paste.gg/p/anonymous/ff695df1417e4232957a3d176fd14ed4
Salvage Correct Default Config - https://paste.gg/p/anonymous/c4eb2f4e66ed444e872021051760f3be
Treasures Correct Default Config - https://paste.gg/p/anonymous/b0120210f8c149958ca0303c68c19ebd
Posted by the creator of mcMMO himself, if you'd like to show support consider buying it!



Version 2.1.45
  • mcMMO will now check to see if the server version is incompatible and inform server admins on how to fix the problem.

mcMMO will only complain about your server software being out of date if you are missing API from Spigot, mcMMO is not actually looking at the version of your server software, it is just checking for missing API.

In addition to this if it finds missing API and it determines you are not using Spigot or Paper, it will assume you are using CraftBukkit and warn you that CraftBukkit is not compatible.

All of this stuff does not happen unless missing API is found (which means you need to update)
Support the author! This is posted officially <3

Version 2.1.44

  • Fixed a NPE with Alchemy brewing

Reminder: 2.1.22 added a new perk permission node.
Posted officially by the author, please show some support!

Version 2.1.43

Fixed a bug that would result in players being told they they failed to salvage enchantments when in reality they succeeded.
Posted by the author of mcMMO himself, please buy it to show support!

Version 2.1.41

  • Fixed NullPointerException errors when trying to grab PlayerProfiles for players who have not loaded
  • Added new locale string Profile.PendingLoad
  • Added new locale string Commands.Database.CooldownMS
  • Fixed a display error preventing the remaining time on /mcrank from being shown if it was on cooldown
Consider supporting me on spigot!

Soon I will be writing some details about a semi-large content update, stay tuned.


Version 2.1.40

  • (API) mcMMO will now return null in all cases for UserManager.getPlayerProfile() if they have not been loaded yet
  • (API) Roll stores exploit data in AcrobaticsManager now
  • Added new locale string "Profile.Loading.FailureNotice"
  • Added new locale string "Profile.Loading.FailurePlayer"
  • mcMMO no longer gives up forever if a player profile fails to load and the player is still online
  • mcMMO will attempt to save a profile up to 10 times now, previously it would only try one time.
  • Fixed an ArrayIndexOutOfBounds error with Party Chat
  • Player data for mcMMO is now loaded 3 seconds after a player connects in order to give any ongoing save tasks from other servers a small grace period to finish. This will mostly be useful to Bungee servers.
Version 2.1.39
  • Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  • Fixed bug where Tall_Grass was not giving full XP
  • Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)

NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
Posted officially by the mcMMO author, consider supporting development!

A roadmap will be coming soon describing a content update and my plans for mcMMO after 2.2


Version 2.1.39
  • Salvaging an item should now only play the item break sound (was playing the anvil sound simultaneously before)
  • Fixed bug where Tall_Grass was not giving full XP
  • Added Tall_Seagrass and Seagrass to experience.yml under Herbalism (update your configs)

NOTE: This is what your herbalism section in experience.yml should look like - https://paste.gg/p/anonymous/d5b03bd56e8442f2836f8a954d2974de
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