⚡Ultra Prison Core ⚡️[1.8-1.17] ~ ALL-IN-ONE solution for your Prison Server!

 ⚡Ultra Prison Core ⚡️[1.8-1.17] ~ ALL-IN-ONE solution for your Prison Server! Update 1.10.18-RELEASE

* Enchants | Fixed pickaxe dupe that occurred during Enchanting / Disenchanting in rare situations

Screen mirroring
Update 1.9.13
22nd January 2022
  • Enchants | Fixed bug where enchants were triggered on block breaking / equip / un-equip even if they are disabled
21st November 2021

Dear users of UltraPrisonCore, we would like to introduce you in this update brand new module - Histories !

What are histories ?
History module keeps track about how your players interact with our system when they are playing so you can check at any time how they progressed. This feature may be very useful in scenarios when players are complaining about missing tokens,gems,rankup progress... anything related to UltraPrisonCore. Also it can be used for administration purposes.

Which modules are creating history lines ?
We are creating history records for anything that is currently persistable in database tables. By that saying, you can check player history records currently for these modules:
  • Tokens
  • Gems
  • Ranks
  • Prestiges
  • AutoMiner
  • Gangs
  • Multipliers
Unfortunately we do not YET create history records for Enchants & Pickaxe Levels, but that's already in stage of development.

How can I see history of any player ?

To make the interaction and administration as easy as possible, we have created fancy GUI-based system for you to be able to filter, clear and view history records for any of your player! This GUI can be accessed by running new - /history <player> - command from in-game, or by running /upc command and selecting 'Players History' item. If you'd feel stuck at anytime about this new module, we have also included some useful information in our Help GUI (/upc help).

What else also comes with this update ?
We have also implemented lot of custom events that are being fired in specific situations and modified all of our modules APIs. Please check with your developers once 1.9.X version of UPC is stable to update their projects to use 1.9.X stable release (of course only if you would like to use it
:)
)

How exactly are history records created ? Is it implemented to handle millions of records ? (Tech Question)
History records are created when there is some specific event fired. For example, if PlayerReceivedTokensEvent is fired, history module will listen to this event and create a history record. All history records are saved in new database table - UltraPrison_History. To cover fast data retrieving, we have created also index for player_uuid on this table.
Please keep in mind, there are tons of events being fired and depending on your player base, you can easily store MILLIONS of records within few hours. Make sure your database host has enough space for them!
Where can I see this update in action ?
Our test server (play.drawethree.dev) has already been updated to this beta release and by default all players have been given permissions to the new commands and features. We can't wait for your feedback!

Conclusion
As I have spend lot of time doing this update, I would highly appreciate any feedback / review and I hope you will enjoy the new content as we always do our best to make YOU, our customers happy.

Also feel free to join our Discord Support Server in case of any queries related to UltraPrisonCore.

Best Regards,
Drawethree.
Update 1.8.5
18th November 2021
  • Gangs | Fixed issues with SQLite, gangs are now saving and loading properly
  • Enchants | Added option Count-Blocks-Broken (default: true) for Nuke,Layer and Explosiveenchant
    • If this setting is set to true, all affected blocks by these enchants will be counted as broken blocks into player data and pickaxe data....

Update 1.8.4
17th November 2021
  • Auto Miner | Auto Miner now works only if player has pickaxe equipped in hand
  • Auto Miner | Added blocks broken reward
    • Definable in auto-miner.yml

Update 1.8.3
16th November 2021
  • Database | Resetting modules when using SQLite database has been fixed and now reset properly
  • Database | Added logging of statements for debug mode

We keep laughing at the dev sorry for the delay but I wanted to see that the code has no traceability at all.
Update 1.8.2
15th November 2021
  • Ranks | Players ranks are now saving properly when using MySQL database
  • Enchant | Fixed issues with disenchanting, now it gives proper amount of tokens back
  • Placeholders | Added new placeholder for PAPI / MVdW: %ultraprison_rankup_progress_bar%
  • Core | Implemented ProgressBar system
  • Tokens | Players will now receive multiplied tokens only when they received them during mining
  • Gems | Players will now receive multiplied gems only when they received them during mining
  • API | Updated Tokens and Gems API

Tell me if this is not real Drawethree ! ..............
check well to see what you say.
Many have read that the GPL is an open source license and I did not put it to deliver the source code of the dev as the GPL agreement says I have the right to this code now from now on we laugh at the most imbecile dev of all.

I'm surprised that the same dev doesn't know what this license is when in spigot you download it, open it with Winrar and it has the license file from github.....
Missing files sorry I forgot about the .yml files and their contents like plugin.yml

REMEMBER IT IS A SOURCE CODE NOT THE PLUGIN!
I will filter the plugin for backpacks and others.

I recommend that if you want to integrate backpacks use this free code is much better literally I saw the UPB code and is to poop... compared to the prison.

14th November 2021
  • Enchants | Added number formatting for messages during enchanting / disenchanting process
  • Enchants | Updated API methods
  • Enchants | Fixed bug where players were able to have bigger enchant level than its maximum allowed
  • Enchants | Improved handling of enchanting
:D

if you want me to compile them for you only $3,99 USD because I'm generous
I don't know what change the dev made, I think he is lyinbug t... well check all the class.
Bad move Drawethree you are going to have to apologize to an innocent community, keep looking for this game I love this game.
See you fall for your own lies and think I'm from saturo jatyou still have a long way to go to find me.
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