• Removed some debug messages
  • Fixed issue with rt not accepting destination world name
  • Added ServerControlReloaded as soft depend just to load after it loads all custom worlds if you have any.
  • Cleared out some of the code which was main source of recent lag spikes. So this should (fingers crossed) resolve issue with recent versions.
  • Fix for /res set command not wanting to work when you have custom flags
  • Added way to customize coordinates in /res info hover over messages
  • Added way to customize TM indicators which was to show if you can teleport and/or move in this residence.
  • Fixed issue where /res list [playerName] would not accept custom players name.
  • Fix for issue with /res set and /res pset throwing error in console as it doesn't want to send custom event in async mode
  • Temporary disabled flag bypass permissions, like residence.bypass.use. This is mainly for testing purposes to determine cause of current issue with increased server load on some particular actions.
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