- Removed some debug messages
- Fixed issue with rt not accepting destination world name
- Added ServerControlReloaded as soft depend just to load after it loads all custom worlds if you have any.
- Cleared out some of the code which was main source of recent lag spikes. So this should (fingers crossed) resolve issue with recent versions.
- Fix for /res set command not wanting to work when you have custom flags
- Added way to customize coordinates in /res info hover over messages
- Added way to customize TM indicators which was to show if you can teleport and/or move in this residence.
- Fixed issue where /res list [playerName] would not accept custom players name.
- Fix for issue with /res set and /res pset throwing error in console as it doesn't want to send custom event in async mode
- Temporary disabled flag bypass permissions, like residence.bypass.use. This is mainly for testing purposes to determine cause of current issue with increased server load on some particular actions.