GCore v7.6.0
Added :
- Option 'cache_parsed_items' in config.yml (true by default), disable it if you want the parseable items to be parsed every single time it's needed instead of keeping a cached version.
Improved :
- (QC #157) All the missing sounds were added ; WARNING : the GCore sound names have changed, you might have to update them to hear them correctly. All the names are now accordingly named to the spigot ones.
- Clearing parseable items cache whenever a plugin using GCore is reloaded.
Fixed :
- Now updating item NBT before loading customized properties.
- Added missing Mat GREEN_DYE.
QuestCreator v5.7.1
Fixed :
- Branches can now be restarted (even if they're already running).
- (#177, #185) The confirm GUI in the confirmation GUI wouldn't work and the cancel button wouldn't appear.
- Object SERVER_CHECKPOINT_RESTART will not throw an error anymore if the specified object is invalid.
- (#186) An error appearing when horses jumped in legacy versions.
- Some settings for some conditions weren't checking the correct parser player.
- (#98) Object SERVER_WORLDEDIT_SCHEMATIC_PASTE wasn't working properly with WE 7. Actually fixed it this time \o/
- A bug occuring when creating a new condition with the in-game editor GUI.
Please use DISCORD to get support, it's way faster! The link is on the plugin page
This changelog contains all the changes related to this plugin. Thanks to all the community members for reporting bugs and suggesting features! Consider leaving a nice review to the plugin if you're satisfied with my work and dedication! <3
If you own a server running one of my plugins, I might be interested in displaying it on the plugin page. Don't hesitate to contact me by PM or on discord if you're interested!
Hey @Anon182, I'm sorry to hear that could you privately message me a link to your unpublished resource?Anon182 said:This website is stupid. It's taken over 10 days now and my leak still isnt published.
I haven't checked or used this one from this page before (I paid for the normal version) but it's pretty good:Chithead08 said:Any good Factions setups?