MineBomb
MineBomb
Tested Minecraft Versions:
  • 1.8
  • 1.9
  • 1.10
  • 1.11
Contributors:
banner image by Funnycube
elea0ue-png.57888

NOTE: please make sure you have WorldGuard6 with block-break : allow


This plugin allow a player to throw an item as a bomb to mine blocks. (the future release will also give damage to nearby living entities.)

The item, size of explosion, cooldown, type of explosion can be configured in the config.yml.

For a player to throw a bomb, s/he needs to have a permission node for the particular bomb. For instance, in order to throw an Eye_of_Ender as a Grenade_Large, you need to give minebomb.use.grenade_large permission node to a player.

You can also configure the appearance of the bomb (name and lore).



Installation:
Just install MineBomb.jar in the plugin folder. Then you can either "restart the server" or "reload the plugin.

Configuration:
Code (Text):

Messages:
ErrorMsg : "&c[MineBomb] : Some error occured."
Cooldown: "&a[MineBomb] You have to wait for &b%remaining% &aseconds."
CannotThrow: "&c[MineBomb] You do not have a permission to throw %material%!. Ask an admin to give you a permission (%perm%)!"
NoPlayer: "&c[MineBomb] Player &e%player% &c is not online!"
NoSuchBomb: "&c[MineBomb] No such Bomb (&e%type% &c) is available!"
BombGiven: "&a[MineBomb] %player% received %amount% bombs of type %type%!"
CannotUse: "&c[MineBomb] You cannot use it here!"

HelpMessages:
banner:
msg: "=== &e[&aMineBomb Commands List (%version%)&e] &r==="
help:
msg: "&a/minebomb help : displays this help menu."
reload:
msg: "&a/minebomb reload : reloads config file."
permission: "minebomb.reload"
debug:
msg: "&a/minebomb debug <true|false> : turn on / off the debug mode."
permission: "minebomb.debug"
give:
msg: "&a/minebomb give <player> <type> <num> : gives <num> of bombs (of <type>) to <player."
permission: "minebomb.admin"
list:
msg: "&a/minebomb list : lists available bomb types."
# wether grenade
# this is not implemented yet.
damage_entity: false;

# WorldGaurd option
# UseBlockBreak will check block-break region flag
# UseCanBuild will check build region flag
UseBlockBreak: true
UseCanBuild: true

# this is the list of items acting as grenade with its explosive level
# damage is not implemented yet.
# level = radius
visual: true
sound: true
pickup: true
smelt: true
stone_to_stone: true
natural_drop: false;

###Throwing method
# To use right click to throw SneakToThrow:false, RightClickToThrow: true
# (defualt) To use shift-right click to throw SneakToThrow:true, RightClickToThrow: true
# To use 'q' to throw SneakToThrow:false, RightClickToThrow: false
# if you're using projectile object like enderpearl, snowball as a bomb
# make sure to enable the above "SneakToThrow" option
SneakToThrow: true
RightClickToThrow: true

# Explosion exempted blocks:
ExemptedBlocks:
- ENDER_CHEST

InvalidWorlds:
# - pvpworld

InvalidRegions:
# - spawn

# in order to use each grenade, a player needs to have a use permission:
# minebomb.use.grenade_small, minebomb.use.grenade_middle,
Bombs:
Grenade_Small:
item: EGG
type: Sphered
level: 1
cooldown: 0
damage: 10
name: "&aSmall Grenade"
lore:
- "&bType: %type%"
- "&bLevel: %level%"
- "&e'q' to throw!"
Grenade_Middle:
item: ENDER_PEARL
type: Sphered
level: 3
cooldown: 0
damage: 10
Grenade_Large:
item: EYE_OF_ENDER
type: Sphered
level: 5
cooldown: 0
damage: 10

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