Kingdoms+ Battle for Land, Might and Glory 1.8.8 - 1.12.2

 Kingdoms+ Battle for Land, Might and Glory 1.8.8 - 1.12.2 v14.2.16

  • Fixed issue where the 4 main nexus upgrade buttons behaved strangely and upgraded or downgraded each other
  • Fixed display issue with permissions for /k unclaim
  • Fixed issue where siege rockets can be launched in disabled worlds
  • Added config option for servers to define which worlds are explosions permitted regardless of bombshards
  • Fixed issue where trying to invade a shielded kingdom gave you an erroneous value
  • Denied command checks are now case insensitive
  • Added new API for adding nexus GUI items
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Fixed issue where the pacifist button showed in nexus regardless of config setting
  • Recoded some of Nexus GUI code
  • Fixed issue where sometimes, clicking on items in your own inventory triggered items in the nexus
  • Kicking players from their kingdom will trigger an inventory close to prevent bugs
  • Champion Resistance upgrade will now use the Knockback resistance attribute instead of the previously hacky velocity tampering (Not applied to old server versions)
  • Fixed issue where champion hp costed double
  • Added some requested language statements
  • Minor optimisation
  • Fixed issue where items in the allowed list allowed players to open containers in other kingdom's land
  • TurretManager will now not initiate the loop if no ranged turrets are enabled.
  • Fixed issue where chests can be opened by sneaking and clicking with non blacklisted items
  • Added a check for turrets for unexpected data
  • Optimised turret target picking algorithms
  • Fixed issue where blacklist doesn't work properly
  • Added API feature for devs to spawn champions that can be any mob extending monster. Kingdoms will automatically handle invasion wins and losses when the monster is killed, or when the invader dies.
  • Added /k admin allshield
  • ./k admin debugkingdomtag now attempts to fix King placements as well
  • Added /k surrender to stop invasions
  • Fixed issue with /k deposit
  • Added a new Structure: Arsenal
  • Added new Arsenal Item, Turret Breaker
  • Added new event: KingdomPlayerChatChannelChangeEvent
  • Fixed issue in structure manager and turret GUI where disabled turrets/structures still showed up but can't be placed
  • Minor recoding
  • Tax no longer applies instantly after...
Fixed issue where turrets couldn't fire
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