[EPIC]✨Cops and Crims✨ P90 | AK47 | M4A1 | BOMB | MUCH MORE..

 [EPIC]✨Cops and Crims✨ P90 | AK47 | M4A1 | BOMB | MUCH MORE.. 2020-12-31

[EPIC]✨Cops and Crims✨ P90 | AK47 | M4A1 | BOMB | MUCH MORE..
Counter Strike is based off the popular eSports shooter Counter Strike: Global Offensive like Cops and Crims from the Hypixel server. Using a custom resource pack, both teams arm themselves with guns, pistols, and even grenades.
Using a mixture of tactics and skill you must either defend the bomb sites or infiltrate the sites and plant the bomb. At the beginning of each round you can buy yourself weapons from the store.

CounterStrikeFeatures.png

» Lightweight and easy to use!
» No dependency
» CorpseReborn support
» 3D TexturePack
» 100% customizable
» No-flicker scoreboard
» Custom guns system
» BungeeMode support
» Internal shop and customizable:
Examples:
■ Per team weapons
■ Hide vip weapons
Customizable knifes
» Per game player list
» Bossbar messages
» No bugs remained
» MySQL stats
» Vip weapons
» ActionBar and Title
» Default leather armor (BLUE, RED)
» Defuse system like in the real game!


CounterStrikeVideo.png



Video made on a server with:
Ram: 400 MB
CPU: Intel Pentium 2.8 ghz dual core


CounterStrikeCommands.png

Code:
Player: - None
@message
/cs join <id>
/cs quickjoin
/cs leave
Admin: - cs.admin
/cs create <id> <name> <min> <max>
/cs delete <id>
/cs reload
/cs disable <id>
/cs enable <id>
Weapons Permissions:
- "cs.weapon.<weapon_name>" and "Permission: true" in that gun section in shop.yml
CounterStrikeTutorial.png


1. Use /cs create <id> <name> <min> <max>
2. Contact me for the texture pack link
3. Place a sign:
sign.png

4. Place a quick-sign:
quickjoin.png

That's it, have fun :D
CounterStrikeTranslations.png




CounterStrikeScreenshots.png


D12Y181.png


CounterStrikeAPI.png

Code:
import ro.Fr33styler.CounterStrike.Api.BombExplodeEvent;
import ro.Fr33styler.CounterStrike.Api.GameJoinEvent;
import ro.Fr33styler.CounterStrike.Api.GameLeaveEvent;
import ro.Fr33styler.CounterStrike.Api.GameStateChangeEvent;
import ro.Fr33styler.CounterStrike.Api.GunDamageEvent;
import ro.Fr33styler.CounterStrike.Handler.GameState;


@EventHandler
public void onJoin(GameJoinEvent e) {
Player p = e.getPlayer();
}

@EventHandler
public void onStateChange(GameStateChangeEvent e) {
GameState state = e.getState();
switch (state) {
case DISABLED:
break;
case END:
break;
case IN_GAME:
break;
case ROUND:
break;
case WAITING:
break;
}
}

@EventHandler
public void onLeave(GameLeaveEvent e) {
Player p = e.getPlayer();
}

@EventHandler
public void onBombExplode(BombExplodeEvent e) {
Location l = e.getBombLocation();
}

@EventHandler
public void onGunDamage(GunDamageEvent e) {
double damage = e.getDamage();
Player victim = e.getVictim();
Player damager = e.getDamager();
boolean isheadshot = e.isHeadshot();
}
CounterStrikeNote.png


FAQ:



Reasons to buy my plugin:
- The most downloaded cs:go plugin here on spigot!
- You have access to all future updates.
- My plugin don't use dependency and so will remain.
- Your players gonna love this awesome minigame.
- You will get awesome support from me.


Terms of service:
- You are not permitted to -Redacted- my plugin in any form, including as a part of any software package
- You are not allowed to resell the plugin or post it elsewhere..
- You are not permited to reverse engine or modify the plugin in any form
- You will get unlimited support for the plugin you payed for it.


I always appreciate feedback, but not in review section. If you have a problem, just send me a PM or ask help on support page.

Latest reviews

Give me resource pack :((

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