░ CrackShotPlus ░ { 1.8.8 - 1.19.2 } ░

SpigotVIP ░ CrackShotPlus ░ { 1.8.8 - 1.19.2 } ░ 1.108-fix

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  • The GUI system introduced in CSP v1.81 seems to be working very well
    • If it doens't, let me know. So far it has only had one problem (typo in variables)
  • Fixed typo in #TRAIL# and #VISUALRELOAD# variables
  • Fixed break blocks
    • In 1.13 they didn't break
    • Also it seems like blacklist true didn't work, its also fixed now
  • CrackShotPlus jar file now includes premade configurations for 1.8-1.14
    • CSP will generate right premade configurations based on your server version
  • Recoded whole file generation system
    • It should not override any files, but as usual with this kind of things, backups are recommended.
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Keep in mind that this version is somewhat experimental and may contain even critical bugs which I haven't found yet. Report me bugs if you find any as usual!

UPDATING TO THIS VERSION FROM OLDER CSP VERSION

  • Go to file.yml and add "guis" into that list, you're ready to go
  • If you were using EFFECT then most likely your trails are now broken, update them to match PARTICLEs

Changelog

  • Full recode in GUI systems
    • Requested and paid by ultrapunisher97. Server ip: mcaim.com
    • Check this video to see how it works
      • Shows how to change trails, visual reloads and skins
      • Also shows how to detach or attach attachments using this new system
      • Shows ammo removing also
    • Updating to this is rather simple
      • Go to file.yml and add "guis" into that list, you're ready to go
    • Added tab completors for each custom GUI command (if enabled)
    • Added new permission csp.itemless.all or csp.itemless.<weapon>
      • Able to detach, remove ammo and repair weapon using command without requiring item
      • By default this permission isn't added
  • Resource pack UPDATE!
    • You can thank Dotoo for this! Server ip: play.strifemc.net
    • Custom shoot sound added for EVERY weapon
    • New resource pack is inside jar as usual. You can ask copy of it from me also
  • Completely removed EFFECT usage
  • Added support for 1.14
    • Also added support for custom model data!
  • Added team friendly fire check for canHarm method
    • Used in homing projectiles
  • Added weapon durability
    • Requested and paid by SpacePvP. Server ip: play.spacepvp.fr
    • Used to make weapons die when certain amount of shots is shot using weapon
  • Added better debugging for invalid material names when starting server
    • CSP now loads even if there is invalid material names
  • Fixed soulbound attachment
    • Had typo there...
    • Also fixed soulbound not removing fully from weapon when removing attachment
  • Fixed shoot delay
    • Another typo x)
  • Fixed pumpkin on zoom in 1.13
    • Material name had changed to CARVER_PUMPKIN instead of PUMPKIN
  • Fixed glass pane regen and all that kind of materials regenerating
    • Now sets block data in 1.13
  • Removed /csp convert command
  • Lot of unnecessary code removed
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  • Dual wield packet is now updated after reload is completed
  • Changed api version to 1.13
    • You will have to update some material names in your configurations!!!
      • Only if you're running 1.13 server
    • Default weapons updated to support 1.13
  • Potential fix for life steal
  • Added shoot delay similar to delay between shots
    • Difference is that this denies all same kind of weapons from shooting even in different slots
  • Added only player kill for kill custom sounds
  • Fixed reload all similar weapons
  • Added held particles
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