AACAdditionPro

 AACAdditionPro 3.2.4

+ Added some comment line in the KillauraEntity check for clarification purposes
+ Upon a gamemode change the KillauraEntity will respawn with a new GameProfile (name change), if you want even better entities, especially ones having skins, please use the API
* The killaura entities will now spawn and despawn correctly if a player changes his gamemode (survival and adventure = spawned; creative and spectator = despawned)
* As the despawned entities do not need to be processed anymore you will see some performance improvements if you utilize the creative and spectator gamemodes
* Randomly appearing console errors in KillauraEntity ("bound must be positive")
* Some config sorting for alphabetical order
+ HeuristicsAdditionViolationEvent can be cancelled
* Improved the performance of the ESP check, especially for (but not limited to) 1.8 servers
* Various smaller performance improvements in the other code
* Highly improved startup time
* Updated some obsolete config comments
* A player could see himself as a KillauraEntity bot
* KillauraEntity not working on minecraft versions other than 1.8.8

No config changes apart from some comment updates.
Server crash under certain circumstances in the AutoFish check.

No config changes.
+ An API for custom GameProfiles to make it harder to bypass the KillauraEntity (check the api package)
+ Normal VL-API support for KillauraEntity
+ Full information verbose for Heuristics-Addition: You can now look up the full violation (name, pattern and complete confidence) in the log files.
+ The frequency option in the config for Freecam to resolve the issues regarding disappearing chunks / performance issues
+ Pingspoof refresh_at_vl config option to prevent false positives with highly fluctuating pings
+ Ability to enable checks in the api even if they were disabled in the config
* Various API refactorings - PLEASE UPDATE YOUR API-CODE
* NoViolationLevelManagementException now includes the AdditionHackType in its message
* Improved the UserManager and its performance (maybe fixes the wrong-detection bugs as well).
* Maybe fixed the wrong-user punish (did not happen in testing anymore)
* The KillauraEntity now supports world-changes
* The KillauraEntity is now appearing in adventure-gamemode as well as in survival mode
* Adjusted the EqualRotation + Fastswitch thresholds to make the checks more useful
* AutoFish consistency check was not working correctly
* Improved the performance of AutoFish
* Improved startup time slightly
* Further improved ESP performance
* ESP thought that Material.BARRIER and Material.MOB_SPAWNER are occluding bugs... this is caused by a bug in minecraft's vanilla server code (thanks Mojang ._.)
* The log messages of ClientControl checks have "-" instead of ": " now (asthetic change)
* Improved memory usage by of various optimizations and removal of obsolete constants
* Lots of internal changes to make new features (especially new config-options) way easier for me
* Disabled checks in the config could not be enabled afterwards via the API
* Improved Placeholder handling (should result in less potential bugs and better performance)
* Substantial code improvements all over the plugin


You need to delete your config before updating or take a look at the revisions on gist.
Please report issues on the issue tracker!
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