[20$ To FREE] QuestCreator | With Pools, Scoreboards, GUIs, in-game editor, ...

SpigotVIP [20$ To FREE] QuestCreator | With Pools, Scoreboards, GUIs, in-game editor, ... 5.22.0

[20$ To FREE] QuestCreator | With Pools, Scoreboards, GUIs, in-game editor, ...
banner.png

extra_text.png

What do users say about it ?

Jsundraws.png

Tadikl-CZE.png

buschstahf.png

lordfulger.png

VAC.png

Alphexon.png



(check all reviews below the page ; the plugin has an average rating of 4.63/5)



discord_icon.png
wiki_icon.png
rating_icon.png

i7zyOoB.png


Creating a complete RPG/MMO project, adding new adventures for your Factions or Survival network, creating daily challenges or farm objectives... or just doing a bunch of actions and animations when the player clicks a block or discovers a zone by exploring your world.

All of this sounds great, right?

But when you have loads of incredible ideas, the most frustrating thing about it is that you have to spend a lot of time and/or money to implement them. Either by configuring them in long and laborious configuration process with other Quests plugins while being limited in your actions, or hiring a Java developer to develop them (usually expensive, and even if you're a Java developer yourself, it still takes a lot of time).

Those limitations are over, with QuestCreator. You can do anything you have in mind.

QuestCreator doesn't limit you in your ideas while being a lot less expensive than hiring a developer. This plugin gives you the most control of what's happening.

From the simplest mob-killing or block-farming objectives to the most complex quests with multiple concurrent objectives, player choices, and influence, you can do anything. The clear configuration system, easy in-game quest editor GUI, branches, variables, conditions system, and the fact that every setting can depend on the player with advanced placeholders, conditions and math formulas, every player can have its own story.

jvkzTG3.png


Key points of the plugin :
  • More than 150 object types : From breaking blocks, shooting projectiles or even fishing, the possibilities are endless. Each quest can have an infinite amount of objects. You can even use PlaceholderAPI to define your own custom objectives.
  • Create and edit quests in-game with an advanced GUI (inventories) system. Quests, registration, [NEW - v5.0] activation, [NEW - v5.0] groups, [NEW - v5.0] GUIs, and global variables can be edited, with detailed descriptions and features that make it faster (easy import of items/locations for example).
  • [NEW - v5.0] Client-side NPCs : the data of an NPC will be different for every player (location, equipment, status (on fire/crouched/sprinting/interact/invisible/glowing/elytra) (can be cumulated), skin, hidden/shown, name, and target distance). More explanations here.
  • [NEW - v5.0] Quest pools : easily create daily, weekly and monthly quests, with selections of random quests or in a specific order. More explanations here.
  • Dynamic scoreboard and actionbar system that can display the most recently progressed quest. Now it's even clearer to see what you have to do ! You can choose what you want to use.
  • [NEW - v5.15] Quest points : manage different categories of points for every player, with objects/conditions and players ranking GUIs. More explanations here.
  • Complete, fully understandable and easy configuration system for each quest, if you don't want to use the in-game editor.
  • Global variables ! You can create them in a file and reference them anywhere in the plugin. An efficient way of keeping all your settings in the same place instead of copying them 10 times in the quest configuration! More explanations here.
  • Every setting of a quest can be a PlaceholderAPI placeholder, a QuestCreator variable or a global variable. This means that the per-player customization can go really far : you can adjust difficulty level per player, create hidden objectives for some players only. The same quest can have a completely different story for every player! More explanations here.
  • Every number setting can contain math expressions, and other settings can contain {math:[expression]}. Combined with placeholders, this is the ultimate way of customizing settings for every player! More explanations here.
  • Every setting can contain a triennial permission condition, such as {permission:my_permission,value_if_has,value_if_hasnt}. The result depends on the player permissions : if he has the specified permission, it'll use the first value, otherwise the second one. Those values can also contain placeholders!
  • Configurable menus system (GUI, inventories) for your players with advanced configuration for every item, such as submenus, quests, quest groups, commands, or display items.
  • The player can influence his quests and make his own story through his progress in your server. There is an advanced variables system for each player. The quests completed by the player or the choices that he makes can have an influence on the current quest or even future quests. More explanations here
  • You can easily manage different branches and paths, and also create secondary objectives (additional or mandatory ones).
  • [NEW - v5.5.0] Even further, you can create divergences for branches inside your coop quests, so that only some players in the coop quest can trigger actions and progress their own objectives for themselves ! More explanations here.
  • Solo and/or coop system : 1, 2, 5 or even 10 players can be together in the same quest. (you can customize the max players, from 1 to infinity, and the minimum required players, so coop can even be optional)
  • Limit a quest for a number of players simultaneously or limit the quest access by different criteria, such as permission node, world restriction or required items.
  • Create cinematics for your quests!
  • Create checkpoints for your quests! If a checkpoint exists and the quest is paused, it will come back to the checkpoint on resume.
  • Register your quests easily and define the circumstances required to start them ! They can be started by multiple and different events (automatically, daily, by entering a region, interacting with an NPC, etc), and you can create groups so they can have an order, a limit of active quests per group. You can also customize all of this in custom GUIs !
  • Save player data (and quests) on disk or configuring a MySQL database. There also is a statistics system with a few interesting stats.
  • Active community discord and pretty quick support ! Bugs are usually fixed under a week, and I also add features that the community suggest. Just check the "Updates" section to have an idea of the updates size/frequency. ^^
  • Assign quests to NPCs or blocks.
  • Particles above NPCs heads when there are quests available for a player.
  • If you stop the plugin (reload, restart or stop your server), or if a player disconnects during a quest, everything will be paused, and resumed where it was left on the next start/reconnection. This can also be tweaked for every quest so some quests might just stop when the player leaves or when the server restarts if you want it.
  • Actionbar, BossBar and scoreboard with the current objective and its progression. (BossBar is either with BossBarAPI, BarAPI or UltraBar, as you wish)
  • Auto-cancel inactive quests / auto-start quests, on some conditions for example / cooldown for quests / ... etc, there are a lot of minor settings like this. Check the wiki!
  • Integration for AdvancedMobArena : require the player to start/finish arenas/waves as an objective.
  • Integration for AutoSell : drops added directly to inventory will not cause incompatibilities with quest block break objects.
  • Integration for Citizens : NPCs can be moved and objectives can be created to interact with them or start quests when interacting with them.
  • Integration for DungeonsXL : require the player to start/finish dungeons/floors and kill mobs as an objective.
  • Integration for Dynmap : display quests markers on the map (and customize marker icon).
  • Integration for FeatherBoard : the quest scoreboard will not create incompatibilities with FeatherBoard's scoreboards.
  • Integration for GPS : point towards objectives.
  • Integration for Heroes : require a certain class or skill level as a condition, and modify his XP
  • Integration for Jobs Reborn : require the player to have a certain job level, and modify his xp.
  • Integration for Magic : require the player to add/cast/upgrade spells, activate/deactivate/craft/upgrade wands and kill mobs as an objective.
  • Integration for McMMO : manipulate level/xp, require a certain level/xp, and make the player level up or gain xp as an objective.
  • Integration for McRPG : manipulate ability points, require certain ability points/loadout, and make the player level up, gain xp, and activate/upgrade abilities as an objective.
  • Integration for MMOItems : give MMOItems items and require the player to have MMOItems items as a condition.
  • Integration for MythicMobs : spawn MythicMobs mobs or make the player kill them.
  • Integration for NuVotifier : make the player vote as an objective.
  • Integration for PhatLoots : make the player loot a chest, or give a chest content to the player.
  • Integration for PlaceholderAPI : %questcreator_[...]% placeholders available (such as quest status, cooldown, variables, and more options for players). Placeholders are listed on the wiki. You can also create objectives that require the player to have a certain PlaceholderAPI variable value to be completed, so this means custom objectives ! Make them reach that 1000 SkyWars wins count or that specific Heroes level as a quest.
  • Integration for QuantumRPG (previously DivineItemsRPG) : give QuantumRPG items, require the player to have QuantumRPG items as a condition, and require him to pickup/use/identify items and extract sockets as an objective.
  • Integration for RacesOfThana : require the player to have a certain race.
  • Integration for SkillAPI : manipulate level/points/xp, require certain level/points/class/group, and make the player level up or gain point/xp as an objective.
  • Integration for VotingPlugin : make the player vote as an objective.
  • Integration for WorldEdit : paste schematic object (below 1.13+ versions).
  • Integration for WorldGuard : specify a region where the player has to do the object or start quests when entering regions.
And more! Numerous things haven't been listed in this list. Check the wiki to see a list of objects for example, or come and ask some questions in my discord! :D

This trailer is outdated (< 2.0.0). The in-game editor is now much better, hop on the test server to try it out ^^


test-server.png


A test server is available :

Version : 1.14.3
IP : guillaumevdn.mcpro.io


You're opped when you join it, and your bank account is updated to its maximum limit. The configurations files, data and userdata is reset when you disconnect if there's no-one else. There is Essentials, Vault and Citizens installed as well.

This is mainly to test the in-game editor (command is /questcreator edit and also /questcreator -help can be useful). The default example quest is also available.


Servers using QuestCreator :

P.E.T. : pettw.online (1.12) (chinese)
RC Network : play.randomcraft.org (1.8-1.14)
CubeOfSteel : cubeofsteel.com (1.14) (french)
MC Chetos : mc.chetos.lt (1.14) (lithuanian)
CrystalRPG : play.crystalrpg.com (1.14)
Imagineering Fun : mc.imagineeringfun.net (1.12)
HiperionCraft : mc.hiperioncraft.com (1.8-1.14)
SadCraft : play.sadcraft.com (1.13)

Very few servers contacted me to be displayed here - don't hesitate to do so. There's also a server owner rank on discord.

WJSbWQu.png


Here you can find all the explanations over the plugin.
Click here to see the plugin's wiki.
Chinese translation available here.


Tutorial introducing to the structure of quests :


e6qR577.png


In order to work perfectly, this plugin needs :
  • Java 8 and above
  • Spigot 1.7.2, 1.7.9, 1.7.10, 1.8.8, 1.9.4, 1.10.2, 1.11.2, 1.12.2, 1.13.2, 1.14.4 or 1.15 (others versions may work but it's not guaranteed, for example custom Spigot versions like Paper)
  • Latest version of GCore (included in the zip file)
  • Optional : any other integrated plugin that is in the integrated plugins list (upper, under 'features')
You can configure the plugin in the QuestCreator storage. More explanations about the plugin files here.

YHBvQU8.png


When a developer refuses to help a buyer, it's called theft ...
But when this same developer scams its buyers, it's called a son of ...
Take it for free all and have a fun ! 0€ = More fun !

Latest updates

  1. New 5.22.0 Update !

    This is FREE new updates 5.22.0 for all :) Have a fun !

Latest reviews

Can u update it to the latest version?
Thanks !

Similar resources

EnchantmentSlots | Add enchantment slot feature to your server! | 1.17 - 1.20 BlackSpigot.com
  • Featured
Packet based - Highly compatibility - Permission group - EcoEnchants support
0.00 star(s) 0 ratings
Downloads
34
Updated
JetsPrisonMines | QUICK GUI SETUP | EFFECTS | SCHEMATICS | CUSTOM BLOCKS | #1 MINES | 1.8 - 1.20 Dekomori
4.75 star(s) 8 ratings
Downloads
1,735
Updated
MythicTotem | Create your own BOSS totems! | 3D Totem support! | 1.13 - 1.20 BlackSpigot.com
  • Featured
Create BOSS spawn totem or bonus totem! - 3D support - Unlimited size - ItemsAdder support.
0.00 star(s) 0 ratings
Downloads
26
Updated
BlackSpigot General Chat
Rules Help Users
    G @ GosuP: @RealNotSound sorry for the ping
    Top