Tag, You're It - Minecraft Snapshot 22w06a is Out!

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/u/sliced_lime

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Today we're happy to share snapshot 22w06a with you. It contains compliance updates for South Korean players and is Totally Teeming with Technical Tag Tastiness.

Happy Mining (in moderation)!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official Minecraft Issue Tracker. You can also leave feedback on the Feedback site.

Changes in 22w06a​


If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to take occasional breaks from gameplay. For more information, please see the FAQ.

Technical Changes in 22w06a​

  • Any type present in registries (blocks, items, biomes, etc.) can now have tags

Universal tags​

  • Tags can now be defined for any registry (blocks, items, biomes, etc. - see registries.json in report)
  • New tags are stored in datapacks under tags directory (same as old ones)
    • Names of new tag directories are the same as registry names (so /data/[namespace]/tags/potion and /data/[namespace]/tags/worldgen/biome)
    • Existing tags (blocks, items, fluids, entity_types, game_events and functions) keep their name (for now)
  • Some fields in worldgen structures that previously only lists of element ids now accept tags
    • Those entries now accept [id, ...], id (shortcut for [id]) and #tag
    • Changed fields are:
    • feature.glow_lichen configuration: can_be_placed_on
    • feature.spring_feature configuration: valid_blocks
    • feature.simple_random_selector configuration: features
    • block_predicate_type.matching_blocks: blocks
    • block_predicate_type.matching_fluids: fluids
    • biome: inner list in features, map value in carvers
    • biome_source.checkerboard: biomes
  • Some tag fields now require id to be prepended with # (however they are not yet accepting element list)
    • dimension_type: infiniburn
    • feature.geode configration: blocks.cannot_replace, blocks.invalid_blocks
    • feature.vegetation_patch, feature.waterlogged_vegetation_patch configuration: replaceable
    • feature.root_system configuration: root_replaceable
    • structure_processor.protected_blocks: value

Fixed bugs in 22w06a​

  • MC-105317 - Structure blocks do not rotate entities correctly when loading
  • MC-239708 - Superflat world "Water World" preset settings are obsolete for the 1.18 update
  • MC-245937 - Flashing particles when boosting upwards with firework rockets
  • MC-248106 - Parrot dying while using Riptide enchantment

Get the Snapshot​


Snapshots are available for Minecraft Java Edition. To install the snapshot, open up the Minecraft Launcher and enable snapshots in the "Installations" tab.

Testing versions can corrupt your world, please backup and/or run them in a different folder from your main worlds.

Cross-platform server jar:

What else is new?​


If you want to know what else has changed in the Caves & Cliffs patch update, check out the previous snapshot post.

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