Update "SEUS PTGI HRR Test 2.1" (Dec 21 2020) changelog:
Fixed new issue caused by bad placeholder tonemapping that I forgot to revert (caused gross banding in dark areas)
Fixed issue with HRR where darker areas were less responsive/had more ghosting
Added new shader option: Post-Processing...
SEUS PTGI E12 is here! This version takes the clouds and sky introduced in E11 and improves upon them significantly. There's also improved (and adjustable) "water fog", and some fixes to the GI filter that caused issues with high resolution resource packs with normal maps.
Here's the...
DL: https://cdn.discordapp.com/attachments/800125376621838356/801809344378306570/SEUS_PTGI_E12.zip
VT: https://www.virustotal.com/gui/file/929754228be39a7a3407be6f3c7f8f8f6fe84c14319840f9c3bba5695796ee4f/detection
SEUS PTGI E12 is here! This version takes the clouds and sky introduced in E11...
i was on nulledbuilds, and i wanted to get a cool build, so i pressed the upgrade, it sent me here, i bought the highest plan, but i dont have it on nulledbuilds