NeoPerformance
NeoPerformance
NeoPerformance is an anti-lag/lag management utility. It prevents lag machines, and too many items to stop server lag.
FEATURES:
  • Prevent server lag by preventing many forms of lag machines and optimizing standard gameplay.
  • Prevent server crashes by halting the server at set TPS.
  • SmartClear - Remove large clusters of entities, this is better than the standard entity removal method that most lag prevention plugins use.
  • Chunks - This shows the top chunks that have the most entities.
  • SmartNotify - Notifies admins when there are too many entities that are causing lag.
  • Send emails when the server is lagging.
  • Highly customizable (Check YML file at the bottom of the page)

COMMANDS AND PERMISSIONS:
  • /Neoperformance or /np (neoperformance.admin) - Shows server status for admins
  • /np help (neoperformance.help) - Shows all the commands their use
  • /np halt (neoperformance.halt) - Manually halt the server
  • /np chunks <world> (neoperformance.chunks) - Show the chunks with the most entities. Type /np chunks to show the top 10 for all worlds and /np chunks <world> for the top ten of the specified world.
  • /np reload (neoperformance.reload) - Reload the plugins config file
  • /np bypass <player> (neoperformance.bypass or use neoperformance.bypass.auto) - Bypass server halt
  • /np smartclear <flags> <neoperformance.smartclear> Destroy entity clusters
  • For SmartNotify, an integrated notify system with chunks and clusters, either have op or neoperformance.smartnotify
  • /np config (neoperformance.config) - Open the in-game config editor

LAG PREVENTION:
  • Prevents too many explosions
  • Prevents too many mob spawns
  • Prevents lag machines, such as too many minecarts.

CRASH PREVENTION:
If the plugin fails to prevent lag, the server will enable halt mode and stop the following activities until the server was reached a stable tps:
  • Teleportation
  • Players moving too fast (speed hacks, etc)
  • Entity explosions
  • Redstone (Redstone activity is cached and then restored once the server reaches a stable tps, meaning redstone contraptions won't break)
  • Chunk loading
  • Entity spawn events (and items from being dropped)
  • Command blocks executing commands
  • Block being broken (because items can't be dropped)
  • Projectiles
  • Entity targetting
  • Block physics
  • Players from joining (extreme lag can be caused by too many players, the plugin stops players from joining until the server is at a playable state)
IMAGES:

Screenshot from 2022-07-09 17-59-20.png


Screenshot from 2022-07-10 14-25-45.png


upload_2022-7-16_13-9-28.png


YML FILE


CONTACT ME:
[email protected]
or on the discord server: https://discord.gg/WRwHjVxujx
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