NeoPerformance is an anti-lag/lag management utility. It prevents lag machines, and too many items to stop server lag.
FEATURES:
COMMANDS AND PERMISSIONS:
LAG PREVENTION:
CRASH PREVENTION:
If the plugin fails to prevent lag, the server will enable halt mode and stop the following activities until the server was reached a stable tps:
YML FILE
CONTACT ME:
[email protected]
or on the discord server: https://discord.gg/WRwHjVxujx
FEATURES:
- Prevent server lag by preventing many forms of lag machines and optimizing standard gameplay.
- Prevent server crashes by halting the server at set TPS.
- SmartClear - Remove large clusters of entities, this is better than the standard entity removal method that most lag prevention plugins use.
- Chunks - This shows the top chunks that have the most entities.
- SmartNotify - Notifies admins when there are too many entities that are causing lag.
- Send emails when the server is lagging.
- Highly customizable (Check YML file at the bottom of the page)
COMMANDS AND PERMISSIONS:
- /Neoperformance or /np (neoperformance.admin) - Shows server status for admins
- /np help (neoperformance.help) - Shows all the commands their use
- /np halt (neoperformance.halt) - Manually halt the server
- /np chunks <world> (neoperformance.chunks) - Show the chunks with the most entities. Type /np chunks to show the top 10 for all worlds and /np chunks <world> for the top ten of the specified world.
- /np reload (neoperformance.reload) - Reload the plugins config file
- /np bypass <player> (neoperformance.bypass or use neoperformance.bypass.auto) - Bypass server halt
- /np smartclear <flags> <neoperformance.smartclear> Destroy entity clusters
- For SmartNotify, an integrated notify system with chunks and clusters, either have op or neoperformance.smartnotify
- /np config (neoperformance.config) - Open the in-game config editor
LAG PREVENTION:
- Prevents too many explosions
- Prevents too many mob spawns
- Prevents lag machines, such as too many minecarts.
CRASH PREVENTION:
If the plugin fails to prevent lag, the server will enable halt mode and stop the following activities until the server was reached a stable tps:
- Teleportation
- Players moving too fast (speed hacks, etc)
- Entity explosions
- Redstone (Redstone activity is cached and then restored once the server reaches a stable tps, meaning redstone contraptions won't break)
- Chunk loading
- Entity spawn events (and items from being dropped)
- Command blocks executing commands
- Block being broken (because items can't be dropped)
- Projectiles
- Entity targetting
- Block physics
- Players from joining (extreme lag can be caused by too many players, the plugin stops players from joining until the server is at a playable state)
YML FILE
CONTACT ME:
[email protected]
or on the discord server: https://discord.gg/WRwHjVxujx