⚔️ MMOItems » Item Generator | Rarities | Abilites ⚔️

 FREE ⚔️ MMOItems » Item Generator | Rarities | Abilites ⚔️ 6.10-12

⚔️ MMOItems » Item Generator | Rarities | Abilites ⚔️

Welcome to MMOItems! Cracked
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Make sure you download MythicLib first!
MMOItems is best used in 1.14+

Join our discord / our website in order to get daily dev builds!
Unique Item Types (wiki)
MMOItems introduces brand new item types, such as slashing weapons like swords/daggers, piercing weapons like lances and blunt weapons like hammers. Every item has its unique attack effect which depends on its item type. For instance, slashing weapons deal damage in a cone behind the initial target. Piercing weapons deal damage in a line, and since they will most likely hit less targets, their damage ratio is higher. Blunt weapons deal AoE damage around the initial target.
MMOItems also introduces staffs, crossbows, muskets & lutes which all have their very unique attack effect.

Some items within the same item type may even have different attack effects (e.g staffs which have different (configurable) attack animations). You can also create custom bows which emits particles around their arrows when used.

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Item Generator (wiki)
MMOItems features a powerful rule based item generator. The basic principle is to have item templates with basic item data, like material and default attack damage, and a list of item modifiers that the item can have.

  • The rarer the item, the more modifiers it can carry and the better the stats are. A modifier can give extra stat, an ability, an extra enchant, extra elemental stats or literally any other stats.
  • Every modifier has a prefix or a suffix to let the player know what special features the item has!
  • Numeric stats like attack damage, move speed, crit strike chance all feature powerful formulas so the item stats can scale on the item level: the higher the level, the better the stats.
  • This system lets you have simple items for beginners with less special features, as well as rarer items with more item modifiers, for higher levels using the very same "item template". The item generator is bound to the tier system: the tier determines how many modifiers an item may carry.
  • To reduce time spent in the configs, you can define global modifiers that you can use in different item templates.
  • Last but not least, the /mmoitems generate config lets you generate a random item with either a specific type, or a specific tier, or a specific level or all at the same time. This command also features an extra parameter so that the item generated matches the player's level or class to improve loot chest tables.

90 Item Options (wiki)
MMOItems comes with about 90 item options including item stats, display options, item attributes, abilities, recipe options, and many many more. An overview of the available options can be found below.

70 Item Abilities (wiki)
Item abilities are awesome skills you can bind to your items to make them even more unique. You can bind up to 7 abilities on each item. While some abilities help you defeat your enemies by summoning powerful projectiles, others may temporarilly buff you & your allies.
You have multiple ways to cast an ability. Some abilities can be cast by right/left clicking (or while sneaking), by hitting enemies or by being attacked by other entities, which makes a total of 7 different ability casting modes.
If you feel like MMOItems abilities are déjà-vu, you can add your own abilities to MMOItems using the MythicMobs skill creation feature.



Item Sets & Full Set Bonuses (wiki)
Item sets can grant extra stats to the player when he wears multiple items from the same item set. This is an extremely powerful feature you can use to link different items. It incites players to use items from the same set just like in RPG games.
Depending on what you configure, item sets can give extra damage, damage reduction, maximum mana, critical strike chance... They may also grant permanent potion effects or even more abilities to the holder. Item sets can also give different stat bonuses depending on the amount of items from the same set the player wears.

Crafting Stations & Custom Recipes (wiki)
A crafting station is a GUI which grants players access to custom recipes. There are two types of recipes: crafting recipes which players can use to create new items and upgrading recipes which players can use to upgrade their weapons/armors.
These custom recipes may require specific ingredients (vanilla or items from MI) and conditions, including level, class and permission conditions. Crafting recipes may also have a crafting time, which is essentially a delay players need to wait before claiming the crafted item. These items go in the crafting queue and can be claimed whenever the player opens the crafting station again later.
These stations can be opened using a command, therefore they can be easily bound to any NPC from Citizens, for example you could have a Blacksmith NPC which lets you create advanced gear like steel stuff.

Unidentified Items (wiki)
Unidentified items are a cool way of adding some suspense & extra randomness to mob loots. Monsters may sometimes drop unidentified items. These items must be identified using a specific consumable in order to be used. Players are not able to see what the item does and what its stats are, unless they choose identify it.

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