MineTogether 1.12.2

MineTogether 1.12.2 LATEST

MineTogether 1.12.2
Now named MineTogether!

Why? Because we now have a friends list, together with the new features - to make it easier than ever to join your friends. Let us know what you think!

MAJOR NEW FEATURE (1.7.0)

Now has a server list functionality - enable it in the config on the client, and on the server set the "discoverability" option in the server.properties. It relies on the project ID being set correctly in the creeperhost.cfg

YOU DO NOT NEED A CREEPERHOST SERVER TO USE THIS FEATURE!

Values for discoverability:



  • "unlisted" (default) - will not be in the server list, no calls to CreeperHost servers will be made
  • "public" - will be shown on the public server list
  • "invite" - will be shown in the invite section. To invite users, use the /invite command - it will also whitelist them, although whitelist being enabled is not a condition of the invite function.
As usual, all features can be used without the ad functionality - so can be useful even if you aren't a sponsored modpack! I encourage anyone to contact me at @Cloudhunter on twitter if you have concerns or questions - or tweet the main @CreeperHost account.

No identifiable information is sent or stored on the CreeperHost servers - we use a hashed version of the UUID, and we do not store your IP address. All information is removed from our servers after 3 minutes without an update request being sent (currently the update request is sent every 90 seconds to let us know your server is still alive).



It also allows users to view basic server metrics regarding performance so they can judge if the server is lagging or they are, and other similarly useful information. This functionality requires ServerInfoProvider installed on the server - but this is not required for the ordering functionality to work. To access this, hold down Ctrl and Tab :)

New feature: World pre-gen. "chpregen" command has been added, use it for documentation! It persists across reboots, will prevent people from joining the server until completed and shows a progress bar. It can also be initiated by putting a crafted json file in the server root (or on the client, world folder) named pregenData.json.

Spoiler (click to show)
This information is not branded or feature locked to CreeperHost services - and this feature can be used without having any button or MP menu entry. More features - again, not branded or locked - will be added once we think of more cool/useful stuff to add to assist server owners :)

The mod will also provide the ability for modpack creators to monetise any server sales through their modpack.

It is configurable with your promotional code and CurseForge ProjectID and provides an ingame GUI for ordering a server.

Our system will lookup your ProjectID in our database, and automatically load the latest available version of your project onto the server once the order is completed.

The discount and rewards for the purchase will be applied as if the customer had ordered through our website after visiting using your promotional link or entering your promotional code at order time.

No payment information will ever be taken in the client and all communication is done via https.

If you want to use the button with Custom Main menu, the button ID is 30051988 to be used in the wrapped button functionality
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    R @ RaeYN: Anyone have an alternate link to the Cobblestone server setup files? Been at least three days...
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