HardTop Vanillaccurate

 HardTop Vanillaccurate 1.7.0

HardTop Vanillaccurate
Full Changelog since 1.5.0

  • STARTED ADDING 1.17 BLOCKS !
    • copper block (regular, slightly weathered, semi weathered, weathered)
    • cut copper (regular, slightly weathered, semi weathered, weathered)
    • copper ore
    • amethyst block, calcite
    • candle
  • added still water for cauldrons
  • improved redstone based on Realaccurate :
    • redstone block, redstone ore, activator/detector/powered rails, observer back + on
    • redstone torch + off
  • improved stone bricks detail texture, removed some distracting features
  • improved gravel normals/POM
  • large improvement to textures on walls models ((mossy) stone brick walls, (mossy) cobblestone walls, bricks walls, (red) nether brick walls…)
  • fixed POM/normals on rails “on” blocks + observer back(& “on”) blocks
  • fixed detector rail redstone height/normals
  • redstone torch do-over
  • improved normals/POM on sandstone + slightly smoother POM on red sandstone (+ small fix to cut red sandstone)
  • fixed normals/POM on prismarine/dark prismarine blocks
  • started replacing remaining procgen textures with photographic ones
    • wood in torch, soul torch, redstone torch, stonecutter, smithing table, dead bush, bamboo, melon/pumpkin stems, loom, lever,
      ladder, tripwire hook, grindstone pivot, smoker, barrel, composter, piston, fletching table, all rails, birch door & trapdoor.
    • also slightly reworked stonecutter, smithing table, barrel top & open, composter, piston, rails
  • fixed slight issues with various torches (regular, soul, redstone)
  • fixed wonky redstone block normals
changed

  • redstone_block
  • redstone_ore
  • activator_rail + _on
  • detector_rail + _on
  • powered_rail + _on
  • observer_back + _on
  • redstone_torch + _off
  • torch
  • soul_torch
  • gravel
  • sandstone
  • sandstone_top
  • sandstone_bottom
  • cut_sandstone
  • chiseled_sandstone
  • red_sandstone
  • cut_red_sandstone
  • chiseled_red_sandstone
  • red_sandstone_bottom
  • red_sandstone_top
  • prismarine
  • dark_prismarine
  • stonecutter_bottom
  • stonecutter_side
  • stonecutter_top
  • smithing_table_side
  • dead_bush
  • bamboo_stage0
  • melon_stem
  • pumpkin_stem
  • attached_melon_stem
  • attached_pumpkin_stem
  • loom_bottom
  • loom_front
  • loom_side
  • loom_top
  • lever
  • tripwire_hook
  • ladder
  • grindstone_pivot
  • smoker_bottom
  • smoker_side
  • smoker_top
  • smoker_front
  • smoker_front_on
  • barrel_bottom
  • barrel_side
  • barrel_top
  • barrel_top_open
  • composter_bottom
  • composter_side
  • composter_top
  • piston_bottom
  • piston_inner
  • piston_side
  • piston_top
  • piston_top_sticky
  • fletching_table_front
  • fletching_table_side
  • fletching_table_top
  • rail
  • rail_corner
  • activator_rail
  • activator_rail_on
  • detector_rail
  • detector_rail_on
  • powered_rail
  • powered_rail_on
  • birch_door_top
  • birch_door_bottom
  • birch_trapdoor
added

  • amethyst_block
  • calcite
  • copper_block
  • slightly_weathered_copper_block
  • semi_weathered_copper_block
  • weathered_copper_block
  • cut_copper
  • slightly_weathered_cut_copper
  • semi_weathered_cut_copper
  • weathered_cut_copper
  • copper_ore
  • candle
  • stone_bricks_wall
  • mossy_stone_bricks_wall
  • cobblestone_wall
  • mossy_cobblestone_wall
  • bricks_wall
  • nether_bricks_wall
  • red_nether_bricks_wall
  • water_still
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    C @ CatatonicWade: anyone want to show me there plugin setups on discord?
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