✦ Eggwars/Bedwars X ✦ [Solo, Teams, Kits, Trails, Leaderboards, Mysterybox, Parties]

 FREE ✦ Eggwars/Bedwars X ✦ [Solo, Teams, Kits, Trails, Leaderboards, Mysterybox, Parties] 8.1

✦ Eggwars/Bedwars X ✦ [Solo, Teams, Kits, Trails, Leaderboards, Mysterybox, Parties]
◦•●❤♡ ᴄᴏɴᴛᴀᴄᴛ Dekomori on discord ꜰᴏʀ ꜱᴜᴘᴘᴏʀᴛ ♡❤●•◦

Native Minecraft Version:
1.13
Tested Minecraft Versions: 1.7 / 1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 / 1.17 / 1.18

giuAgEe.png

Eggwars X:
The ultimate fun game! Create parties and join teams along with your friends and protect your egg with your life! Upgradeable generators will give you the materials needed to buy all the good gear and needed items for survival from the villagers around the map. Attack other islands and destroy their egg to prevent them from respawning and eliminate their team! Gather coins through winning and unlocking achievements and buy new kits and trails through the shop or the mystery box!

This plugin is mainly designed to be an Eggwars plugin however it can be used as a Bedwars plugin! Read the full features list to get a better idea!


wp2Nrmb.png

- Fully independent and can work by it self
- You can create as many arenas as you want, and you can have multiple arenas in the same world, you can also give each arena a set of potion effects
- FastAsyncWorldEdit support! Arenas can instantly and accurately restore using FAWE
- Bungee Mode! The plugin can run along with other plugins, such as factions or survivalgames, But it can also dedicate the server to itself and force players to join the lobby of the game as soon as they join the server! If you want them to join straight to the lobby of an arena and have the server restarting with the motd being updated then you can also do this by enabling bungee mode and having only 1 arena in the server
- Arenas that you create can be Solo, or Teams of any size you want!
- CrackShot and QualityArmory support!
- Abilities! give your players a unique experience with awesome special abilities!
- Built-in world manager, you can create, delete, import, backup, restore, tp, setspawn, list, worlds.
- You can change the core block type, for example you could change the egg to a BED_BLOCK (Bed) or anything else
- Join signs, Auto join signs, Leave signs, Leaderboard signs!
- Create leaderboards for many stats! kills, coins, deaths, wins, and more! You can also display a skull above the signs
- Kits! You can create kits with any items you want and sell them as well, and customize their rarity in the mystery box
- Trails! Creates trails that follow projectiles launched by players and sell them in the shop and customize their rarity in the mystery box
- Cages!
- Awesome shop where you can sell kits and trails
- Parties system! All done through a gui, You can create a party and invite players, Only the party leader can join a game or leave a game, members follow the leader actions.
- Lobby countdown shortening system! If the arena has a certain number of players the timer will be shortened to begin faster
- Achievements! customize the achievements requirements and awards, and view the achievements in a cool scrollable gui
- A profile gui where you can see all of your stats and your unlocked kits and trails and achievements
- A mystery box with a cool unlocking animation! You can customize the chance of each rarity and the chance of getting a kit or a trail.
- Awesome scoreboards
- Clickable chat messages! like 'Play again message that players can click to directly join and play another match
- Spectators! Once players die they become spectators and watch the game, spectators can teleport to players and view their inventory, and can instantly join new games
- Voting system! You can vote for Weather, Health, and Shop items, and each of these categories has its own permission!
- Boosters! Give players a motive to play more at certain times
- You can make any block in the arena a generator, and you can make it generate any item in the game, at any speed you like.
- Generators can be upgraded to generate items faster and you can customize each upgrade level requirements and improvements
- Broken generators! you can mark some generators as broken and set the required item to activate them
- You can customize the items that the villager shop sells, and create/delete categories as you like. you can also create different villager shops that people can vote for.
- 2 Villager shop layouts!
- Special items! Items that have special effects on use, such as a Teleporter that takes you back to your spawnpoint and a player tracker and a bridge builder and more! as of the version 1.7 there are 7 special items that can be disabled if desired.
- Deathmatch! Where if the time reaches a certain amount, all eggs will automatically be destroyed
- Players can not break arena blocks, and can not place blocks next to villagers and spawners.
- You can spawn mobs that target your enemies or protect your base, and you can also equip them with armor and weapons
- Killstreaks! you can run certain commands once a player reaches a specified kills amount in the config, and the player level also indicates the killstreak
- Autojoin command/signs that will put the players in the best available arena
- You can customize most of the plugin messages, death messages, scoreboard texts, inventory names, signs format, arena states, items, titles text
- Amazing rollback system that rollbacks arenas effectively and quickly with little to no lag, using custom class to decrease memory usage, and a queue system to prevent overloading the server
- Supports UUID and Regular Names
- Built in coins system, but it can also use vault economy
- A fireworks ending, and you can also give the winners a map and display a custom image on it, and chat will also display the top killers
- You can separate chat! the spectators chat, team chat, and the lobby chat!
- You can have holographic timers above the generators
- You can display generator signs and images!
- Generators can be automatically upgraded at certain times
- 20 Default kit, 22 Default trail, 46 Default achievement
- MySQL Support and normal files support
- Ranks! players earn exp and rank up until they reach the maximum rank which is configurable, you can also run your own commands when a player reaches a certain rank
- Titles and Action Bar support through TitleManager
- PlaceholderAPI & MVdWPlaceholderAPI Support!
- Holograms support! you can make holographic stats and a holographic leaderboard through HolographicDisplays
- You can show the health of the target when hitting it with a bow
- A warning system to prevent spectators from affecting the game
- Join the arenas through a sign or a gui that shows a list of arenas with some information about them
- Armor auto equip
- A customizable limit for how many times a player can kill the same player in the same match to prevent farming kills
- You can spectate active games!
- A team selector tool to join a specific team
- Enderchests are shared between team members
- The plugin contains a broadcaster system that announces certain messages every x seconds
- Set the coins/exp modifier of players to any number you want
- You can shift click in the villager shop to spend all the materials you have (Quick purchase of large quantities)
- You can send messages to party members only by starting your message with an exclamation mark
- Command aliases!
- Players can not break blocks below team mates
- Lightweight cooldown system
- Edit arenas on the fly!
- You can sell kits and trails that you no longer need
- You can create permissions that allow players to have more slots per party
- You can customize the commands executed on players when the arena starts or when players win
- You can have an animated scoreboard title
- API and Events to allow other developers to make addons!
- An update checker to keep you alert inside your game!
- Lightweight on the server
- Smooth, well designed, and created to be able to handle large amount of players
- Im wondering if you are still reading... but im sure you get the point eh? The plugin cotains features upon features!


9VMhcpd.png


This plugin is highly customizable, but not fully (~97%). so be aware of that! and please don't complain about that as I have seen too many people talk about it in my other minigames :l, which becomes bothering after a while
So... here is an example of some of the files created by the plugin. You will be able to see what you can change and what you can not!


YAwfLo8.png

Format: /Command -> Permission -> Description
  • /Eggwars | /ew -> None -> Shows a list of commands
  • /Eggwars join -> None -> Puts you in the game lobby
  • /Eggwars leave -> None -> Removes you from the game!
  • /Eggwars autojoin -> None -> Puts you in the best available arena
  • /Eggwars list -> None -> Shows a list of arenas and other information
  • /Eggwars admin -> eggwars.admin -> Shows a list of admin commands
  • /Eggwars setlobby -> eggwars.setlobby -> Sets the lobby location
  • /Eggwars wand -> eggwars.wand -> Gives you a selection wand
  • /Eggwars create -> eggwars.create -> Creates a new arena
  • /Eggwars delete -> eggwars.delete -> Deletes an existing arena
  • /Eggwars setteamspawn -> eggwars.setteamspawn -> Sets a team spawn
  • /Eggwars removeteamspawn -> eggwars.removeteamspawn -> Removes a team spawn
  • /Eggwars setteamegg -> eggwars.setteamegg -> Sets a team egg
  • /Eggwars removeteamegg -> eggwars.removeteamegg -> Removes a team egg
  • /Eggwars addspawner -> eggwars.addspawner -> Adds a spawner to the arena
  • /Eggwars removespawner -> eggwars.removespawner -> Removes a spawner from the arena
  • /Eggwars addvillager -> eggwars.addvillager -> Adds a villager to the arena
  • /Eggwars removevillager -> eggwars.removevillager -> Removes a villger from the arena!
  • /Eggwars setspectators -> eggwars.setspectators -> Sets the location that spectators teleport to
  • /Eggwars updateregion -> eggwars.updateregion -> Updates an arena region!
  • /Eggwars worldmanager / wm -> eggwars.worldmanager -> shows a list of world management commands!
  • /Eggwars start -> eggwars.start -> Force an arena to start
  • /Eggwars stop -> eggwars.stop -> Force an arena to stop
  • /Eggwars coins -> eggwars.coins -> Modifies a player coins
  • /Eggwars addbooster -> eggwars.boosters -> Creates a new coin&exp booster!
  • /Eggwars inventory -> eggwars.inventory -> Modifies a player eggwars inventory
  • /Eggwars setmodifier -> eggwars.setmodifier -> Changes a player modifier
  • /Eggwars holograms -> eggwars.holograms -> Manages holographic features
  • /Eggwars reset -> eggwars.reset -> Resets a player stats!
  • /Eggwars edit -> eggwars.edit -> Allows arena modifications
  • /Eggwars editmode -> eggwars.editmode -> Allows the user to modify surroundings in bungeemode
  • /Eggwars reload -> eggwars.reload -> Reloads the plugin
sWDin2D.png




FHE529y.png

You first want to set the lobby location by doing /ew setlobby
so that when players do /ew join they will be teleported there
now you should create some arenas

Assuming that you do not have multiverse, and your map is not loaded, you could use the command /ew worldmanager import <Map> and then teleport to it with /ew worldmanager tp <Map>

start by using /ew wand and use the tool given to select the 2 corners surrounding your map.
Once you have selected the 2 corners, create the arena using /ew create <name> <team size> <min teams>
This will create a new arena with your defined name.
Team size is the amount of players per team, if it was set to 1 then the arena is basically solo
Min teams is the minimum amount of teams required for the game to start the countdown.

Once the creation process is over, you can now start adding teams, and to do that you have to set the team spawnpoint and egg location. Go to the team island and set the spawnpoint with /ew setteamspawn <Arena> <Team Color>, Team color is the color of the team, and can only be one of the chat colors, such as blue, red, yellow, light_purple, aqua, green....
and to set the team egg, you have to look at the egg and do the command /ew setteamegg <Arena> <Team Color>, once these 2 steps are done, the team will be registered.

Now you need to mark the generators. look at the block that you want to mark as a generator and use the command /ew addspawner <Arena> <Material> <Speed in ticks> <Broken>
The material is the item that will be spawned, such as IRON_INGOT, EMERALD, DIAMOND, and it can be anything really, even GRASS
Speed in ticks is how frequently this generator will spawn an item, 10 ticks is 0.5 seconds, while 40 ticks is 2 seconds (1 second = 20 ticks)
Broken is a true or false value that indicates whether a generator works by default or needs to be fixed by players, if it is false that means it is not broken and works by default

* It is recommended that before you add the generators and set their speeds that you check the villager_shop.yml. The generators should link well with the villager shop, what i mean by this is that for example, if the IRON_INGOT generators are very fast, that means that iron_ingot is a common item and should not award high end items. while a generator that is slow for example 600 ticks, should provide decent items in the villager shop

You also want to add the villagers, which can be done with a simple /ew addvillager <Arena>, these villagers act as shops

* If you have made any changes to the arena blocks after creating it, you should update it with /ew updateregion <Arena> and it will probably ask you to set the 2 corners again.

* You can set the location that spectators teleport to, but this step is not necessary. To set the location you use the command /ew setspectators <Arena>

Lastly, you need to set the lobby location of the arena where players will wait and vote for stuff until the arena starts, this can be easily done with /ew setlobby <Arena>

After you are finished you can use /ew edit <Arena> to enable the arena and change some other settings.

If you want to use FastAsyncWorldEdit rollback (Recommended!) then,
make sure that FAWE is installed on your server and is running correctly, and make sure that Use-FastAsyncWorldEdit-When-Possible is set to true in config.yml in Eggwars X. You should a message that says 'Detected FAWE, it will be used when possible' in console when the Eggwars plugin loads up, if not then try restarting or reloading
Then, for existing arenas, you have to select their region using EW WAND and simply write EW UPDATEREGION <Arena>. This will update the region as usual but if everything is setup correctly, it will also create a schematic of the arena and use it to rollback.
For newly created arenas, this will automatically be done (A schematic will be made if possible and used to rollback)

Bungee mode setup! for this all you have to do is the same steps as before, you should make some maps and when you think that you have enough, go to config.yml and enable bungeemode. This plugin will only be on your game server and NOT in your hub server, if you want to join through signs from your hub server, then you need to have a plugin such as TeleportSigns in your hub

For the villager shop, if you have Villager-Shop-Type set to Separate-Inventory in config.yml, then use villager_shop.yml to modify the shop
If you set Villager-Shop-Type to Single-Inventory, then use single_villager_shop.yml

If you want to display generator signs or images, you need to put an item frame on top of the generator block or around it. The same thing goes for signs.
Remember, if you add these signs/item frames after your map is created, you have to update the arena region again.

cTiupc1.png



eQ54ykZ.png

You first want to set the lobby location by doing /ew setlobby
so that when players do /ew join they will be teleported there
now you should create some arenas

Assuming that you do not have multiverse, and your map is not loaded, you could use the command /ew worldmanager import <Map> and then teleport to it with /ew worldmanager tp <Map>

start by using /ew wand and use the tool given to select the 2 corners surrounding your map.
Once you have selected the 2 corners, create the arena using /ew create <name> <team size> <min teams>
This will create a new arena with your defined name.
Team size is the amount of players per team, if it was set to 1 then the arena is basically solo
Min teams is the minimum amount of teams required for the game to start the countdown.

Once the creation process is over, you can now start adding teams, and to do that you have to set the team spawnpoint and egg location. Go to the team island and set the spawnpoint with /ew setteamspawn <Arena> <Team Color>, Team color is the color of the team, and can only be one of the chat colors, such as blue, red, yellow, light_purple, aqua, green....
and to set the team egg, you have to look at the egg and do the command /ew setteamegg <Arena> <Team Color>, once these 2 steps are done, the team will be registered.

Now you need to mark the generators. look at the block that you want to mark as a generator and use the command /ew addspawner <Arena> <Material> <Speed in ticks> <Broken>
The material is the item that will be spawned, such as IRON_INGOT, EMERALD, DIAMOND, and it can be anything really, even GRASS
Speed in ticks is how frequently this generator will spawn an item, 10 ticks is 0.5 seconds, while 40 ticks is 2 seconds (1 second = 20 ticks)
Broken is a true or false value that indicates whether a generator works by default or needs to be fixed by players, if it is false that means it is not broken and works by default

* It is recommended that before you add the generators and set their speeds that you check the villager_shop.yml. The generators should link well with the villager shop, what i mean by this is that for example, if the IRON_INGOT generators are very fast, that means that iron_ingot is a common item and should not award high end items. while a generator that is slow for example 600 ticks, should provide decent items in the villager shop

You also want to add the villagers, which can be done with a simple /ew addvillager <Arena>, these villagers act as shops

* If you have made any changes to the arena blocks after creating it, you should update it with /ew updateregion <Arena> and it will probably ask you to set the 2 corners again.

* You can set the location that spectators teleport to, but this step is not necessary. To set the location you use the command /ew setspectators <Arena>

Lastly, you need to set the lobby location of the arena where players will wait and vote for stuff until the arena starts, this can be easily done with /ew setlobby <Arena>

After you are finished you can use /ew edit <Arena> to enable the arena and change some other settings.

If you want to use FastAsyncWorldEdit rollback (Recommended!) then,
make sure that FAWE is installed on your server and is running correctly, and make sure that Use-FastAsyncWorldEdit-When-Possible is set to true in config.yml in Eggwars X. You should a message that says 'Detected FAWE, it will be used when possible' in console when the Eggwars plugin loads up, if not then try restarting or reloading
Then, for existing arenas, you have to select their region using EW WAND and simply write EW UPDATEREGION <Arena>. This will update the region as usual but if everything is setup correctly, it will also create a schematic of the arena and use it to rollback.
For newly created arenas, this will automatically be done (A schematic will be made if possible and used to rollback)

Bungee mode setup! for this all you have to do is the same steps as before, you should make some maps and when you think that you have enough, go to config.yml and enable bungeemode. This plugin will only be on your game server and NOT in your hub server, if you want to join through signs from your hub server, then you need to have a plugin such as TeleportSigns in your hub

For the villager shop, if you have Villager-Shop-Type set to Separate-Inventory in config.yml, then use villager_shop.yml to modify the shop
If you set Villager-Shop-Type to Single-Inventory, then use single_villager_shop.yml

If you want to display generator signs or images, you need to put an item frame on top of the generator block or around it. The same thing goes for signs.
Remember, if you add these signs/item frames after your map is created, you have to update the arena region again.

rrniwyj.png

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

http://-Redacted-:http://imgur.com/a1edce22-7d11-4583-9bc0-cafec3f9fc71.png
[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]

[IMG]




v5QhV4f.png

For internal lobby scoreboard, you can use these placeholders:
%kills%, %coins%, %deaths%, %wins%, %projectiles_launched%, %projectiles_hit%, %player_exp%, %player_rank%, %blocks_placed%, %blocks_broken%, %eggs_broken%, %arena%, %selected_kit%, %selected_trail%

The placeholders mentioned below are for PlaceholderAPI, if you want to use MVdWPlaceholderAPI placeholders then use the same placeholders below but replace the first % with { and replace the last % with }

Placeholders:

Not player specific placeholders:
%eggwars_player_count% - Gives the total amount of players in eggwars
%eggwars_parties_count% - Gives the total amount of parties created
%eggwars_lobby_players_count% Gives the total amount of players in the lobby
%eggwars_arenas_count% Gives the total amount of arenas created
%eggwars_kits_count% Gives the total amount of kits created
%eggwars_trails_count% Gives the total amount of trails created
%eggwars_arena_status_<arenaName>% which returns the status of the arena name specified
%eggwars_bungee_arena_status% which returns the status of the arena if the server is in bungee mode and there is only 1 arena
%eggwars_arena_players_<arena>% returns the number of players in an arena
%eggwars_arena_max_players_<arena>% returns the max amount of players in an arena

Player specific placeholders:
%eggwars_kills%, %eggwars_coins%, %eggwars_deaths%, %eggwars_wins%, %eggwars_modifier%, %eggwars_projectiles_launched%, %eggwars_projectiles_hit%, %eggwars_player_exp%, %eggwars_player_rank%, %eggwars_blocks_placed%, %eggwars_blocks_broken%, %eggwars_eggs_broken%, %eggwars_arena%, %eggwars_party_leader%, %eggwars_selected_kit%, %eggwars_selected_trail%, %eggwars_team_colorcode%


J2UYyD1.png


Early versions of the plugin may face some issues or errors, please do not instantly hate on the plugin and instead contact me and i will work on fixing them
:)
Use the discussion area to report issues. This is the biggest plugin i have made so far and chances of mistakes are higher.

Default configurations are provided as a gift. If you do not like them do not complain and instead change them to the way you like.

Using the Item Frames feature (Displaying images on generators) can be an expensive feature in terms of performance.

If you want to have special abilities, you need to install my abilities addon

Any plugin that prevents teleporting while in combat or uses scoreboard features such as teams and prefixes may conflict with Eggwars

Potions may not work on all servers due to the id changes

Using mysql is highly recommended as it increases the performance and protects you from some issues

If you want Titles or Action bar features you need to install TitleManager

If you want any holographic feature, you will need to install HolographicDisplays

If you want to use the Holographic Stats feature, you will need to install HolographicDisplays along ProtocolLib

There are some extra permissions!
eggwars.admin to view admin commands and receive update notifications
eggwars.createsigns to create eggwars signs
eggwars.breaksigns to break eggwars signs
eggwars.unblockcmds to be able to use commands while in game
eggwars.vote.health to be able to vote for health
eggwars.vote.items to able to vote for the shop items
eggwars.vote.time to able to vote for the arena time

If vault is enabled in the config, Leaderboards will not show 'Coins' as the player vault money, and instead it will still display the player coins

kIQdNEx.png

You can access the api with -> EggwarsAPI api = Eggwars.api;
Methods:
- api.getPlayerData(Player p); -> returns the player playerdata which holds all of his stats (Everything can be modified)
- api.isInArena(Player p);
- api.isSpectating(Player p);
- api.isPlaying(Player p);
- api.getTeam(Player p); //Returns a scoreboard team
- api.getArenaName(Player p);
- api.getTeams(String arenaName); //Returns a list of all the registered teams
- api.translateChatColorToColor(ChatColor cc); //Returns a color that hold the rgb values (Which can be used to dye leather armor)
- api.getItemStack(String itemString, boolean amount, boolean extras); //Used to read the plugin item format which is 'ITEM:DURABILITY : AMOUNT : EXTRAS' if the item string contains an amount then the boolean should be true, if the item string contains enchantments and what not then the extras boolean should be true
- api.getItemStackString(ItemStack item); //Returns a string that can be read by the getItemStack() method

Now for the methods that are a little more complicated
Code:
    //Getting top players
    //First you have to load all players data, this should be Async

    try {
    HashMap<String, String> playersData = api.getAllPlayersData();

    //You can now get top players out of the playersData, ordered by a specfic stat
    //If the third argument (int) is bigger than the amount of entries in the playersData hashmap, it will be filled with 'NO_PLAYER'

    List<Entry<String, Integer>> top = api.getTopPlayers(playersData, Stat.KILLS, 10);

    //Top now contains the top 10 players, ordered by their kills stat
    //Entry key is the player name, and the entry value is their score

    for(int i = 0; i < top.size(); i++){
    Bukkit.broadcastMessage("# " + (i+1) + " is " + top.get(i).getKey() + " with a score of " + top.get(i).getValue());
    }

    } catch (SQLException e){
    e.printStackTrace();
    }

    //If you want to modify offline players stats, then you have to use a different method, because you can't use the PlayerData class on offline players
    //The following method returns true if the stat was updated, and it returns false if the player name wasn't found or the stat wasn't updated for some reason
    //The boolean at the end 'increment' is whether you want to SET their stat to the give value, or you want to add it up

    try {
    boolean updated = api.modifyOfflinePlayerStat("Wazup92", Stat.COINS, 50, true);
    } catch (SQLException e){
    e.printStackTrace();
    }


    }


}

Events:
- EWArenaStartEvent
- EWArenaStopEvent
- EWPlayerJoinArenaEvent
- EWPlayerLeaveArenaEvent

Latest updates

  1. 8.1

    8.1
  2. N/A

    N/A
  3. N/A

    .

Latest reviews

please update to 7.4
pls update 5.7
can you help me i am on 1.9 and i have set all the things to start and i do /ew join and the map i have crated say disabled. how do i set it to enabled!
El plugin es muy bueno ademas no parece que sea un plugin toxico Muchas gracias :D
Plz update to new version.
Thanks.
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Hi, I think it's a good plugin! Only one question, you can create multiple teams? Now you have 4 teams (as far as I know) and I want to add multiple teams. Think of Orange, black, pink..
plugin stop work
[2K [15:21:37 ERROR]: Could not pass event InventoryClickEvent to Eggwars v2.6
org.bukkit.event.EventException
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) ~[server.jar:git-Spigot-7d78b81-d5e7885]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[server.jar:git-Spigot-7d78b81-d5e7885]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [server.jar:git-Spigot-7d78b81-d5e7885]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.PlayerConnection.a(PlayerConnection.java:1839) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.PacketPlayInWindowClick.a(SourceFile:33) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.PacketPlayInWindowClick.a(SourceFile:10) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.PlayerConnectionUtils$1.run(SourceFile:13) [server.jar:git-Spigot-7d78b81-d5e7885]
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511) [?:1.8.0_144]
at java.util.concurrent.FutureTask.run(FutureTask.java:266) [?:1.8.0_144]
at net.minecraft.server.v1_11_R1.SystemUtils.a(SourceFile:46) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.MinecraftServer.D(MinecraftServer.java:739) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.DedicatedServer.D(DedicatedServer.java:399) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.MinecraftServer.C(MinecraftServer.java:675) [server.jar:git-Spigot-7d78b81-d5e7885]
at net.minecraft.server.v1_11_R1.MinecraftServer.run(MinecraftServer.java:574) [server.jar:git-Spigot-7d78b81-d5e7885]
at java.lang.Thread.run(Thread.java:748) [?:1.8.0_144]
Caused by: java.lang.NullPointerException
at org.bukkit.craftbukkit.v1_11_R1.entity.CraftPlayer.teleport(CraftPlayer.java:495) ~[server.jar:git-Spigot-7d78b81-d5e7885]
at org.bukkit.craftbukkit.v1_11_R1.entity.CraftEntity.teleport(CraftEntity.java:250) ~[server.jar:git-Spigot-7d78b81-d5e7885]
at me.wazup.eggwars.Arena.join(Arena.java:555) ~[?:?]
at me.wazup.eggwars.EggwarsListener.onInventoryClick(EggwarsListener.java:838) ~[?:?]
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_144]
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_144]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_144]
at java.lang.reflect.Method.invoke(Method.java:498) ~[?:1.8.0_144]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[server.jar:git-Spigot-7d78b81-d5e7885]
... 15 more
>
This a good plugin, please update to 3.0
Good plugin but plz update to 3.0

Similar resources

✦ Eggwars/Bedwars X ✦ [Solo, Teams, Kits, Trails, Leaderboards, Mysterybox, Parties, More+] TheBestBG
Best Eggwars/Bedwars plugin out there! Tons of cool features that you don't want to miss!
5.00 star(s) 3 ratings
Downloads
618
Updated
✦ Eggwars/Bedwars X ✦ [Solo, Teams, Kits, Trails, Leaderboards, Mysterybox, Parties, More+] W
Best Eggwars/Bedwars plugin out there! Tons of cool features that you don't want to miss!
4.80 star(s) 5 ratings
Downloads
1,000
Updated
✦ Eggwars/Bedwars X ✦ [Solo, Teams, Kits, Trails, Leaderboards, Mysterybox, Parties] S
Best Eggwars/Bedwars plugin out there! Tons of cool features that you don't want to miss!
3.67 star(s) 3 ratings
Downloads
926
Updated
BlackSpigot General Chat
Rules Help Users
    R @ RaeYN: Anyone have an alternate link to the Cobblestone server setup files? Been at least three days...
    Top